Come join us!We are a fast growing and well-funded U.S. based startup in
Seattle, Washington with teams in Vancouver, Canada, Singapore and a growing
office in Yogyakarta in Indonesia.Founded by industry veterans from EA,
LucasArts, and EpicGames, who built the online backends for well-known titles
and platforms such as EA Origin, FIFA, StarWars.com, UnrealEngine, Fortnite,
Paragon and UnrealTournament. Our company develops technology for the major well
known online game studios and publishers across the USA, Europe, and the world.
In this position, you would be working with clients in designing, advising and
building Python applications, services, and tools that is used in highly
scalable, secure and available cloud technologies. Some travel is required for
this position to client locations.
Please visit our career page for a complete listing of our open positions:
We are building the next generation of a scalable online backend platform for
AAA games that includes the fully licensable source code as well as offering
specialized engineers to customize the code for a studio's game so they can
focus on making their game fun.
While many games can use off the shelf solutions and inject simple logic into a
closed source backend platforms, we believe this leads to overly complex logic
that pushes logic on to the game client which is harder to update quickly. For
this reason we believe that having the full source code and development
resources to tailor it to a specific game leads to a better player experience
and is one of the core benefits of our platform.
AccelByte is a profitable startup and fund our own white label platform
development through consulting services and licensing our technology to game
studios, quarterly profit sharing, and competitive salaries.
We believe that the best companies are ones where employees are empowered to
make decisions, obsess about what’s best for their team, company and clients,
and not afraid to make mistakes and learn from them.